COMMANDER · DECK
Selenia Lifeswap combo
@ClemLeFripon
NO COMMANDER
DECK $
$899.91
MYTHIC
11
RARE
50
UNCOMMON
18
COMMON
21
MAIN100 CARDS
Creature
17 cardsEnchantment
13 cardsArtifact
8 cardsSorcery
12 cardsInstant
14 cardsLand
24 cardsMONEY CARDS·69 CARDS·$713.36
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Creature
13 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
10 cardsInstant
12 cardsLand
20 cardsCURVE
COLOR
TYPES
Land37
Nonbasic23
Basic14
Swamp10
Plains8
Human1
Warlock1
Creature17
Human5
Angel2
Cleric2
Demon2
Phyrexian2
Vampire2
Warlock2
Wizard2
Bat1
Glimmer1
Halfling1
Imp1
Knight1
Ranger1
Rebel1
Rogue1
Snake1
Soldier1
Spirit1
Wall1
Outlaws3
Party5
Instant16
Enchantment14
Glimmer1
Snake1
Sorcery12
Artifact8
Legends7
Historic14
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS28 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite lifeloss
Infinite card draw
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Near-infinite lifelossNear-infinite card draw
Near-infinite lifeloss
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite damage
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Near-infinite lifeloss
Each opponent loses the game
Each opponent loses the game
Infinite card drawNear-infinite black manaNear-infinite damage
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite card draw
Infinite lifegain triggersInfinite lifelossInfinite lifegain