COMMANDER · DECK
Orzhov Lifegain/drain
Bracket 3 · Upgraded@Tronna · 2026-09-30
DECK $
$530.16
MYTHIC
11
RARE
29
UNCOMMON
21
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
13 cardsEnchantment
12 cardsArtifact
18 cardsSorcery
8 cardsInstant
15 cardsLand
3 cardsMONEY CARDS·37 CARDS·$408.14
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Planeswalker
2 cardsCreature
8 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
2 cardsInstant
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista: early arguably two-card combo, for four mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land31
Nonbasic1
Basic30
Plains15
Swamp15
Artifact20
Equipment2
Construct1
Instant15
Arcane1
Creature14
Cleric5
Human5
Angel2
Rogue2
Soldier2
Construct1
Dauthi1
Demigod1
Dog1
God1
Halfling1
Spirit1
Wizard1
Outlaws2
Party8
Enchantment14
Aura1
Demigod1
God1
Sorcery8
Planeswalker2
Equipment1
Ugin1
Legends11
Historic28
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers