COMMANDER · DECK
Sheoldred, the Apocalypse
Bracket 1 · Exhibition@gags · 2025-04-13
DECK $
$732.23
MYTHIC
13
RARE
37
UNCOMMON
16
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
21 cardsEnchantment
10 cardsArtifact
13 cardsSorcery
14 cardsInstant
5 cardsLand
9 cardsMONEY CARDS·46 CARDS·$570.99
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Planeswalker
2 cardsCreature
14 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
7 cardsInstant
1 cardLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 card not in the pool
NOT IN THE POOL · 1
CURVE
COLOR
TYPES
Land33
Nonbasic8
Basic25
Swamp25
Creature22
Phyrexian6
Demon5
Praetor3
Vampire3
Cleric2
Golem2
Horror2
Human2
Rogue2
Adventure1
Aura1
Construct1
Curse1
Faerie1
God1
Knight1
Nightmare1
Saga1
Shaman1
Spirit1
Warlock1
Wurm1
Zombie1
Outlaws3
Party4
Artifact17
Equipment2
Golem2
Phyrexian2
Construct1
Horror1
Powerstone1
Sorcery14
Enchantment13
Aura3
Curse1
God1
Human1
Phyrexian1
Praetor1
Saga1
Shaman1
Instant6
Adventure1
Knight1
Zombie1
Planeswalker3
Liliana2
Nixilis1
Legends20
Historic33
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Target player loses the game
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