COMMANDER · DECK
Syr Konrad MTGO
Bracket 4 · Optimized2020-04-09
ONLY 99 CARDS
DECK $
$1,074.79
MYTHIC
7
RARE
81
UNCOMMON
50
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN98 CARDS
Creature
33 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
7 cardsInstant
4 cardsLand
11 cardsSIDEBOARD41 CARDS
Creature
12 cardsEnchantment
3 cardsArtifact
12 cardsSorcery
8 cardsInstant
4 cardsLand
2 cardsMAYBE29 CARDS
Creature
13 cardsEnchantment
1 cardsArtifact
5 cardsSorcery
7 cardsInstant
3 cardsMONEY CARDS·61 CARDS·$832.84
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Creature
21 cardsEnchantment
6 cardsArtifact
16 cardsSorcery
8 cardsInstant
5 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Tombstone Stairwell + Blood Artist: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Tombstone Stairwell + Blood Artist — Bracket 4, early two-card combo, with no mana to spend
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic10
Basic25
Swamp26
Creature34
Human8
Zombie7
Warrior4
Vampire3
Wizard3
Myr2
Rogue2
Shaman2
Spirit2
Ally1
Assassin1
Beast1
Cleric1
Construct1
Demigod1
Demon1
Eldrazi1
Elemental1
Elf1
Golem1
Horror1
Imp1
Knight1
Lamia1
Noble1
Orc1
Phyrexian1
Satyr1
Skeleton1
Snake1
Outlaws3
Party10
Artifact18
Equipment2
Myr2
Construct1
Golem1
Enchantment8
Demigod1
Demon1
Lamia1
Snake1
Sorcery7
Instant4
Legends8
Historic24
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Each opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifelossNear-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite lifegainNear-infinite lifegain triggers