COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
11 cardsArtifact
42 cardsSorcery
2 cardsInstant
15 cardsLand
15 cardsMONEY CARDS·52 CARDS·$431.24
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Creature
8 cardsArtifact
24 cardsSorcery
2 cardsInstant
13 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
44 cards not in the pool
NOT IN THE POOL · 44
CURVE
COLOR
TYPES
Artifact49
Equipment6
Construct2
Phyrexian2
Artificer1
Book1
Horror1
Thopter1
Vedalken1
Wall1
Land29
Nonbasic13
Basic16
Island10
Mountain6
Instant15
Creature12
Artificer5
Human4
Construct2
Phyrexian2
Vedalken2
Bird1
Horror1
Thopter1
Wall1
Wizard1
Party1
Sorcery2
Legends4
Historic52
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
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