COMMANDER · DECK
2020-05-10
DECK $
$513.95
MYTHIC
8
RARE
40
UNCOMMON
25
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
23 cardsEnchantment
12 cardsArtifact
10 cardsSorcery
9 cardsInstant
8 cardsLand
22 cardsMONEY CARDS·48 CARDS·$393.74
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Creature
16 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
4 cardsInstant
7 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Drogskol Reaver + Shabraz, the Skyshark: early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Revival // Revenge: two-card combo, for six mana or less
- Sanguine Bond + Revival // Revenge: two-card combo, for six mana or less
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Drogskol Reaver + Shabraz, the Skyshark — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Revival // Revenge — Bracket 3, two-card combo, for six mana or less
- Sanguine Bond + Revival // Revenge — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic19
Basic18
Plains7
Swamp7
Island4
Creature24
Vampire5
Cleric3
Human3
Advisor2
Zombie2
Ally1
Avatar1
Beast1
Bird1
Cat1
Construct1
Demon1
Dragon1
Giant1
God1
Horror1
Horse1
Knight1
Minion1
Monk1
Phyrexian1
Rhino1
Shark1
Soldier1
Sphinx1
Spirit1
Thrull1
Wizard1
Party4
Enchantment13
Aura2
God1
Artifact12
Book1
Construct1
Sorcery9
Instant8
Legends14
Historic24
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Near-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite lifegainNear-infinite lifegain triggers
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents