COMMANDER · DECK
Brallin Combo
Bracket 4 · Optimized2020-07-10
DECK $
$309.85
MYTHIC
5
RARE
33
UNCOMMON
25
COMMON
37
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
3 cardsCreature
16 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
11 cardsInstant
17 cardsLand
15 cardsMONEY CARDS·42 CARDS·$232.24
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Planeswalker
3 cardsCreature
12 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
7 cardsInstant
9 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Brallin, Skyshark Rider + Curiosity: early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Ophidian Eye: early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Tandem Lookout: early two-card combo, with no mana to spend
- and 9 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
- Brallin, Skyshark Rider + Curiosity — Bracket 4, early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Ophidian Eye — Bracket 4, early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Tandem Lookout — Bracket 4, early two-card combo, with no mana to spend
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land32
Nonbasic12
Basic20
Island12
Plains7
Mountain5
Creature18
Wizard8
Human4
Dragon3
Bird2
Horror2
Minotaur2
Zombie2
Giant1
Goblin1
God1
Phyrexian1
Pirate1
Scout1
Shaman1
Shark1
Sphinx1
Vedalken1
Warrior1
Outlaws1
Party9
Instant17
Artifact13
Horror1
Phyrexian1
Sorcery11
Enchantment7
Aura2
Planeswalker3
Jace1
Narset1
Teferi1
Legends9
Historic22
LAND PROBABILITY
32 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.9%
TURN 548.7%
TURN 671.4%
TURN 785.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
+ 50 CARDS NOT IN PRECON
+ Bag of Holding+ Battlefield Forge+ Brainstorm+ Channeled Force+ Consecrated Sphinx+ Counterspell+ Curiosity+ Dovin's Veto+ Dragon Mage+ Evolving Wilds+ Faithless Looting+ Fellwar Stone+ Forgotten Creation+ Forsake the Worldly+ Frantic Search+ Gamble+ Generous Gift+ Glint-Horn Buccaneer+ Goblin Electromancer+ Heartwarming Redemption+ Idyllic Tutor+ Jace, Wielder of Mysteries+ Jace's Archivist+ Laboratory Maniac+ Magus of the Wheel+ Narset, Parter of Veils+ Negate+ Neheb, Dreadhorde Champion+ Niv-Mizzet, Parun+ Open the Armory+ Ophidian Eye+ Path to Exile+ Read the Runes+ Reforge the Soul+ Shark Typhoon+ Supreme Verdict+ Swords to Plowshares+ Talisman of Conviction+ Talisman of Creativity+ Tandem Lookout+ Teferi, Time Raveler+ Temple of Epiphany+ Thrill of Possibility+ Time Wipe+ Tolarian Winds+ Underworld Breach+ Wayfarer's Bauble+ Wear // Tear+ Whirlwind of Thought+ Winds of Abandon
- 55 PRECON CARDS NOT IN DECK
- Abandoned Sarcophagus- Agitator Ant- Akim, the Soaring Wind- Astral Drift- Azorius Chancery- Bonder's Ornament- Boon of the Wish-Giver- Boros Garrison- Cast Out- Chandra, Flamecaller- Cryptic Trilobite- Crystalline Resonance- Curator of Mysteries- Decree of Justice- Descend upon the Sinful- Desert of the Fervent- Desert of the Mindful- Desert of the True- Drifting Meadow- Eternal Dragon- Ethereal Forager- Fluctuator- Forgotten Cave- Gavi, Nest Warden- Herald of the Forgotten- Hieroglyphic Illumination- Hoofprints of the Stag- Hostile Desert- Isperia, Supreme Judge- Izzet Boilerworks- Lightning Rift- Lonely Sandbar- Martial Impetus- Mercurial Chemister- Migratory Route- New Perspectives- Portal Mage- Psychic Impetus- Reconnaissance Mission- Reliquary Tower- Remote Isle- Rooting Moloch- Savai Thundermane- Secluded Steppe- Shiny Impetus- Slice and Dice- Smoldering Crater- Spellpyre Phoenix- Spirit Cairn- Surly Badgersaur- Tectonic Reformation- Temple of the False God- Valiant Rescuer- Vizier of Tumbling Sands- Zenith Flare