COMMANDER · DECK
B/W human
Bracket 3 · Upgraded2020-05-19
DECK $
$518.00
MYTHIC
12
RARE
41
UNCOMMON
29
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
30 cardsEnchantment
13 cardsArtifact
9 cardsSorcery
10 cardsInstant
7 cardsLand
11 cardsMAYBE16 CARDS
Planeswalker
1 cardsCreature
5 cardsEnchantment
5 cardsArtifact
1 cardsSorcery
1 cardsInstant
3 cardsMONEY CARDS·48 CARDS·$396.74
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Planeswalker
1 cardsCreature
17 cardsEnchantment
11 cardsArtifact
7 cardsSorcery
3 cardsInstant
3 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood: early arguably two-card combo, for four mana or less
- Sanguine Bond + Revival // Revenge: two-card combo, for six mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood — Bracket 3, early arguably two-card combo, for four mana or less
- Sanguine Bond + Revival // Revenge — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature31
Human16
Cleric8
Soldier7
Vampire5
Angel3
God3
Knight2
Advisor1
Aetherborn1
Ally1
Demigod1
Dragon1
Insect1
Phyrexian1
Rogue1
Shaman1
Wizard1
Outlaws1
Party10
Land30
Nonbasic9
Basic21
Plains13
Swamp10
Enchantment18
God3
Aura1
Demigod1
Sorcery10
Artifact9
Equipment4
Instant7
Legends10
Historic16
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Near-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite colorless mana
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain