COMMANDER · DECK
@cyber · 2025-03-19
DECK $
$473.21
MYTHIC
7
RARE
32
UNCOMMON
26
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
9 cardsInstant
20 cardsBattle
1 cardsLand
20 cardsMONEY CARDS·55 CARDS·$365.56
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Creature
18 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
5 cardsInstant
14 cardsBattle
1 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Eternal Scourge + Food Chain: early two-card combo, with no mana to spend
- Squee, the Immortal + Food Chain: early two-card combo, with no mana to spend
- Food Chain + Misthollow Griffin: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Eternal Scourge + Food Chain — Bracket 4, early two-card combo, with no mana to spend
- Squee, the Immortal + Food Chain — Bracket 4, early two-card combo, with no mana to spend
- Food Chain + Misthollow Griffin — Bracket 4, early two-card combo, with no mana to spend
- Peregrine Drake + Lilysplash Mentor — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land32
Nonbasic17
Basic15
Forest8
Island7
Mountain6
Creature27
Druid4
Elf4
Human4
Spirit4
Faerie3
Wizard3
Beast2
Horror2
Advisor1
Bird1
Cat1
Citizen1
Dinosaur1
Drake1
Eldrazi1
Frog1
Goblin1
Griffin1
Halfling1
Kraken1
Noble1
Phyrexian1
Rogue1
Shaman1
Shapeshifter1
Siege1
Toy1
Outlaws1
Party4
Instant21
Artifact10
Phyrexian1
Shapeshifter1
Toy1
Sorcery10
Enchantment4
Aura1
Battle1
Dinosaur1
Siege1
Legends4
Historic13
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite magecraft triggersNear-infinite colored manaReturn all creatures you don't control to their owner's handInfinite mana lands you control can produceInfinite untap of lands you control
ADDITIONAL REQUIREMENTS
Creature Castable for One Colored Mana
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite mana lands you control can produceInfinite blinking
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite storm countInfinite magecraft triggersReturn all creatures you don't control to their owner's handInfinite mana lands you control can produceInfinite untap of lands you control
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite untap of lands you control
Infinite LTBInfinite ETB
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control