MetaMox
COMMANDER · DECK

Rune Your Day 1.0

Bracket 4 · Optimized
2020-07-11
DECK $
$1,019.75
MYTHIC
4
RARE
51
UNCOMMON
11
COMMON
34
COMMAND1 CARD
MAIN99 CARDS

Creature

23 cards

Enchantment

12 cards

Artifact

14 cards

Sorcery

6 cards

Instant

12 cards

Land

13 cards
MONEY CARDS·57 CARDS·$806.24
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Creature

13 cards

Enchantment

10 cards

Artifact

12 cards

Sorcery

5 cards

Instant

10 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah's Shield: locks the table
  • Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah: locks the table
  • Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Palisade Giant: locks the table
  • and 1 more combo that bear on the bracket, listed below
CURVE
001711521331145566+
COLOR
W: 68 pipsC: 125 pips
TYPES
Land32
Nonbasic12
Basic20
Plains21
Creature24
Human9
Soldier7
Cleric5
Cat2
Giant2
Monk2
Phyrexian2
Wizard2
Angel1
Avatar1
Bird1
Dragon1
Fox1
Horse1
Insect1
Praetor1
Spirit1
Wall1
Party7
Artifact15
Equipment3
Human1
Soldier1
Enchantment14
Aura2
Fox1
Monk1
Spirit1
Instant12
Sorcery6
Legends10
Historic22
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Bracket 3 · early two-card combo, for four mana or lessCreatures you control can't be dealt damageYou can't be dealt damageLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to permanents you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Group
Color
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