COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
4 cardsCreature
16 cardsEnchantment
8 cardsArtifact
26 cardsSorcery
1 cardsInstant
10 cardsLand
7 cardsMONEY CARDS·53 CARDS·$574.03
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Planeswalker
4 cardsCreature
10 cardsEnchantment
5 cardsArtifact
23 cardsSorcery
1 cardsInstant
8 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Magistrate's Scepter + Clock of Omens: infinite extra turns
- Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
- and 1 more combo that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 4
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Magistrate's Scepter + Clock of Omens — Bracket 4, infinite extra turns
- Narset, Parter of Veils + Teferi's Puzzle Box — Bracket 3, locks the table
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Artifact36
Construct3
Equipment3
Artificer2
Book1
Horror1
Human1
Myr1
Phyrexian1
Thopter1
Vedalken1
Land34
Nonbasic6
Basic28
Island28
Urza's3
Mine1
Power-plant1
Tower1
Creature17
Human8
Artificer6
Wizard5
Construct3
Vedalken3
Horror1
Myr1
Phyrexian1
Thopter1
Party5
Instant10
Enchantment8
Saga1
Planeswalker4
Karn2
Narset1
Tezzeret1
Sorcery1
Legends9
Historic46
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock