COMMANDER · DECK
Uro AvenWindreader
Bracket 4 · Optimized2020-06-08
104 CARDS (LIMIT 100)
DECK $
$1,524.23
MYTHIC
24
RARE
110
UNCOMMON
31
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN103 CARDS
Planeswalker
2 cardsCreature
22 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
9 cardsInstant
16 cardsLand
39 cardsSIDEBOARD98 CARDS
Planeswalker
2 cardsCreature
42 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
16 cardsInstant
11 cardsLand
10 cardsMAYBE2 CARDS
Creature
1 cardsInstant
1 cardsMONEY CARDS·116 CARDS·$1,193.95
Sign in to save your threshold.
Planeswalker
3 cardsCreature
34 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
14 cardsInstant
15 cardsLand
30 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- 2 extra-turn cards — chaining turns is Bracket 4
- Mystic Sanctuary + Vedalken Mastermind + Walk the Aeons: infinite extra turns
- Azusa, Lost but Seeking + Life from the Loam + Walk the Aeons: infinite extra turns
- Walk the Aeons + Life from the Loam + Azusa, Lost but Seeking + Mystic Sanctuary: infinite extra turns
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 4
- Mystic Sanctuary + Vedalken Mastermind + Walk the Aeons — Bracket 4, infinite extra turns
- Azusa, Lost but Seeking + Life from the Loam + Walk the Aeons — Bracket 4, infinite extra turns
- Walk the Aeons + Life from the Loam + Azusa, Lost but Seeking + Mystic Sanctuary — Bracket 4, infinite extra turns
- Walk the Aeons + Seasons Past + Mystical Tutor — Bracket 4, infinite extra turns
CURVE
COLOR
TYPES
Land45
Nonbasic37
Basic8
Island8
Forest7
Elephant1
Rogue1
Shapeshifter1
Creature23
Elf5
Druid4
Human3
Scout2
Serpent2
Shapeshifter2
Snake2
Beast1
Cat1
Dryad1
Elder1
Elemental1
Elephant1
Giant1
Hydra1
Insect1
Merfolk1
Monk1
Nymph1
Rogue1
Shaman1
Spirit1
Wizard1
Outlaws1
Party2
Instant17
Sorcery10
Enchantment7
Dryad1
Nymph1
Artifact5
Planeswalker2
Oko1
Teferi1
Legends13
Historic17
LAND PROBABILITY
43 LANDS · 103 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.1%
TURN 530.3%
TURN 650.9%
TURN 768.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite self-millInfinite creature ETBInfinite creature LTBInfinite death triggersInfinite millInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Near-infinite mana permanents you control can produce
Bracket 4 · infinite extra turnsNear-infinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Infinite blinking of most creaturesInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite storm count
ADDITIONAL REQUIREMENTS
Haste EnablerMana Dork That Adds at Least