COMMANDER · DECK
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Bracket 3 · Upgraded@Idza · 2025-05-06
DECK $
$1,307.10
MYTHIC
13
RARE
33
UNCOMMON
20
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
20 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
10 cardsInstant
18 cardsLand
25 cardsMONEY CARDS·47 CARDS·$1,029.63
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Planeswalker
1 cardCreature
12 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
3 cardsInstant
8 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards, commander banned as a commander
BANNED · 3
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 20 cards not in the pool
BANNED · 1
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Land31
Nonbasic23
Basic8
Forest9
Island5
Creature21
Phyrexian9
Elf6
Druid4
Horror4
Praetor3
Wizard3
Bird2
Human2
Fish1
Fungus1
Golem1
Moonfolk1
Saga1
Scout1
Snake1
Tamiyo1
Warrior1
Whale1
Party4
Instant18
Artifact15
Horror2
Phyrexian2
Golem1
Sorcery10
Enchantment7
Phyrexian1
Praetor1
Saga1
Planeswalker3
Tamiyo2
Jace1
Moonfolk1
Wizard1
Legends9
Historic24
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
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