COMMANDER · DECK
cybermen
Bracket 4 · Optimized@WrongWarp · 2025-05-09
DECK $
$833.61
MYTHIC
11
RARE
36
UNCOMMON
19
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
27 cardsEnchantment
2 cardsArtifact
12 cardsSorcery
7 cardsInstant
15 cardsLand
19 cardsMONEY CARDS·42 CARDS·$652.23
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Planeswalker
1 cardsCreature
13 cardsEnchantment
1 cardsArtifact
9 cardsSorcery
4 cardsInstant
6 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Time Sieve + Cybermen Squadron: infinite extra turns
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Time Sieve + Cybermen Squadron — Bracket 4, infinite extra turns
CURVE
COLOR
TYPES
Land35
Nonbasic17
Basic18
Island14
Swamp6
Sphere1
Artifact34
Construct4
Cyberman3
Artificer2
Bird2
Golem2
Vedalken2
Human1
Myr1
Necron1
Noble1
Robot1
Spider1
Vehicle1
Wizard1
Creature28
Human7
Artificer6
Construct4
Vedalken4
Wizard4
Cyberman3
Advisor2
Bird2
Golem2
Assassin1
Knight1
Merfolk1
Myr1
Necron1
Noble1
Robot1
Spider1
Vampire1
Outlaws1
Party4
Instant15
Sorcery7
Enchantment2
Saga1
Planeswalker1
Tezzeret1
Legends13
Historic45
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite ETBInfinite storm countInfinite tapped creature tokens
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Bracket 4 · infinite extra turnsInfinite turnsLock