COMMANDER · DECK
flying things, flying, and doing other things
No bracket · Banned2020-05-27
103 CARDS (LIMIT 100)BANNED: 2 CARDS
DECK $
$4,576.18
MYTHIC
10
RARE
47
UNCOMMON
26
COMMON
20
COMMAND1 CARD
Creature
1 cardMAIN102 CARDS
Planeswalker
2 cardsCreature
11 cardsEnchantment
8 cardsArtifact
25 cardsSorcery
3 cardsInstant
25 cardsLand
20 cardsMONEY CARDS·83 CARDS·$3,657.04
Sign in to save your threshold.
Planeswalker
1 cardCreature
12 cardsEnchantment
7 cardsArtifact
21 cardsSorcery
3 cardsInstant
25 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 20 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Ad Nauseam + Angel's Grace + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Tainted Pact + Laboratory Maniac — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
BANNED · 2
DUEL COMMANDER
Not legal
16 banned cards
BANNED · 16
CEDH
Not legal
- 20 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 2
BRAWL (HISTORIC)
Not legal
7 banned cards, 30 cards not in the pool
BANNED · 7
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land28
Nonbasic17
Basic11
Island11
Swamp7
Plains5
Artifact26
Bird1
Equipment1
Instant25
Creature12
Human5
Wizard4
Merfolk2
Rogue2
Bird1
Cat1
Cleric1
Drake1
Faerie1
Pirate1
Sphinx1
Warlock1
Outlaws4
Party7
Enchantment8
Aura2
Sorcery3
Planeswalker2
Jace1
Narset1
Legends4
Historic29
LAND PROBABILITY
28 LANDS · 102 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 428.8%
TURN 560.5%
TURN 681.6%
TURN 792.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Win the game
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card drawWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedWin the game
Comments · 0
No comments yet.