COMMANDER · DECK
MC Hammer’s Favorite Archetype
Bracket 4 · Optimized@Lord_Juju · 2025-05-17
DECK $
$221.56
MYTHIC
11
RARE
48
UNCOMMON
23
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
35 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
7 cardsInstant
7 cardsLand
32 cardsMONEY CARDS·36 CARDS·$157.80
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Creature
20 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
3 cardsInstant
1 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Betor, Kin to All + Bloodletter of Aclazotz: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Tree of Perdition + Bloodletter of Aclazotz: early arguably two-card combo, with no mana to spend
- Overkill + Jaws of Defeat: early arguably two-card combo, for four mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Betor, Kin to All + Bloodletter of Aclazotz — Bracket 4, early two-card combo, with no mana to spend
- Tree of Perdition + Bloodletter of Aclazotz — Bracket 3, early arguably two-card combo, with no mana to spend
- Overkill + Jaws of Defeat — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic29
Basic10
Forest7
Plains6
Swamp2
Creature36
Wall7
Human5
Plant5
Treefolk5
Dragon3
Shaman3
Turtle3
Warrior3
Druid2
Snake2
Wizard2
Demon1
Dog1
Elder1
Elemental1
Giant1
Golem1
Horror1
Phyrexian1
Sheep1
Soldier1
Spirit1
Vampire1
Zombie1
Party5
Artifact10
Wall4
Equipment1
Golem1
Instant8
Enchantment7
Aura2
Sheep1
Sorcery7
Legends12
Historic21
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, for four mana or lessTarget opponent loses the gameNear-infinite lifeloss for target opponent