MetaMox
COMMANDER · DECK

K'rrik

Bracket 4 · Optimized
2020-06-18
K'rrik, Son of Yawgmoth
DECK $
$823.19
MYTHIC
10
RARE
33
UNCOMMON
23
COMMON
34
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

18 cards

Enchantment

9 cards

Artifact

16 cards

Sorcery

10 cards

Instant

10 cards

Land

16 cards
MONEY CARDS·51 CARDS·$644.26
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Creature

10 cards

Enchantment

5 cards

Artifact

13 cards

Sorcery

5 cards

Instant

7 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Marauding Blight-Priest + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Defiant Bloodlord + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
001311121331445576+
COLOR
B: 78 pipsC: 129 pips
TYPES
Land36
Nonbasic15
Basic21
Swamp22
Creature19
Vampire5
Demon4
Phyrexian3
Zombie3
Adventure2
Cleric2
Horror2
Human2
Knight2
Warlock2
Construct1
Minion1
Myr1
Rogue1
Wurm1
Outlaws3
Party3
Artifact18
Equipment5
Construct1
Myr1
Instant14
Adventure2
Knight2
Zombie2
Sorcery11
Enchantment9
Aura3
Legends8
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
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