COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
31 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
8 cardsInstant
1 cardsLand
4 cardsMAYBE9 CARDS
Creature
2 cardsEnchantment
1 cardsArtifact
3 cardsSorcery
3 cardsMONEY CARDS·42 CARDS·$306.43
Sign in to save your threshold.
Creature
16 cardsEnchantment
4 cardsArtifact
16 cardsSorcery
3 cardsLand
3 cardsCURVE
COLOR
TYPES
Land38
Nonbasic3
Basic35
Mountain35
Creature32
Goblin25
Warrior13
Rogue4
Devil2
Noble2
Soldier2
Berserker1
Citizen1
Dwarf1
God1
Golem1
Lizard1
Shaman1
Toy1
Outlaws4
Party17
Artifact17
Equipment5
Golem1
Toy1
Sorcery8
Enchantment7
God1
Instant1
Legends11
Historic25
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Each player may exile a portion of their library with the ability to play the exiled cards until the end of their next turnExile your library with the ability to play the exiled cards until the end of your next turn