COMMANDER · DECK
Narset Extra Combats
Bracket 4 · Optimized@MTGPackFoils · 2026-09-07
DECK $
$798.78
MYTHIC
16
RARE
46
UNCOMMON
16
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
5 cardsCreature
9 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
15 cardsInstant
15 cardsLand
28 cardsMONEY CARDS·73 CARDS·$630.91
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Planeswalker
5 cardsCreature
8 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
12 cardsInstant
14 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- 5 extra-turn cards — chaining turns is Bracket 4
- 3 game changers — Brackets 1 and 2 allow none
- Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 5
COMBOS · 2
- Combat Celebrant + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic25
Basic10
Island8
Mountain6
Plains6
Instant16
Adventure1
Faerie1
Rogue1
Sorcery15
Artifact10
Equipment3
Creature10
Human5
Monk2
Adventure1
Angel1
Bard1
Cleric1
Elemental1
Faerie1
Goblin1
Merfolk1
Rogue1
Sorcerer1
Warrior1
Wizard1
Outlaws1
Party4
Enchantment10
Aura4
Planeswalker5
Ajani1
Chandra1
Jace1
Narset1
Teferi1
Legends10
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Infinite card drawInfinite draw triggersWin the game
Win the game