COMMANDER · DECK
circu,lantern police
Bracket 4 · Optimized2020-06-19
DECK $
$644.75
MYTHIC
3
RARE
24
UNCOMMON
23
COMMON
50
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
5 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
8 cardsInstant
26 cardsLand
13 cardsMONEY CARDS·47 CARDS·$504.86
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Planeswalker
3 cardsCreature
2 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
8 cardsInstant
12 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 30 cards not in the pool
BANNED · 3
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land37
Nonbasic11
Basic26
Island20
Swamp11
Instant26
Artifact15
Sorcery8
Creature6
Human4
Wizard3
Rogue2
Eldrazi1
Faerie1
Outlaws2
Party5
Enchantment6
Planeswalker3
Ashiok2
Narset1
Legends5
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
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