COMMANDER · DECK
Selenia, Dark Angel
2017-03-24
128 CARDS (LIMIT 100)NO COMMANDERBANNED: 1 CARD
DECK $
$2,791.15
MYTHIC
9
RARE
79
UNCOMMON
24
COMMON
17
MAIN128 CARDS
Creature
15 cardsEnchantment
26 cardsArtifact
14 cardsSorcery
16 cardsInstant
22 cardsLand
30 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·84 CARDS·$2,219.30
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Creature
11 cardsEnchantment
20 cardsArtifact
10 cardsSorcery
9 cardsInstant
15 cardsLand
19 cardsCURVE
COLOR
TYPES
Land35
Nonbasic28
Basic7
Plains6
Swamp6
Enchantment27
Aura2
God1
Instant22
Sorcery16
Creature15
Human10
Cleric5
Wizard2
Eldrazi1
Giant1
God1
Knight1
Nomad1
Rebel1
Soldier1
Spirit1
Wall1
Party7
Artifact14
Legends8
Historic22
LAND PROBABILITY
35 LANDS · 128 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 428.7%
TURN 560.2%
TURN 681.2%
TURN 792.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS30 COMBOS
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Near-infinite lifeloss
Target opponent loses the game
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
You are unable to lose the game due to damage or lifelossLock
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Near-infinite lifelossNear-infinite card draw
Draw the game
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite lifeloss
Target player loses the game on each of your turns
Target opponent loses the game
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game
Near-infinite lifeloss
Target player loses the game on each of your turns
Target player loses the game
Near-infinite card drawNear-infinite draw triggersTarget opponent loses the game
Near-infinite card drawNear-infinite draw triggersTarget opponent loses the game
You can't lose the game due to having 0 or less lifeLock