COMMANDER · DECK
gruul
Bracket 3 · Upgraded2020-06-28
ONLY 98 CARDS
DECK $
$491.14
MYTHIC
11
RARE
38
UNCOMMON
16
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN97 CARDS
Planeswalker
1 cardsCreature
36 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
8 cardsInstant
6 cardsLand
11 cardsMAYBE3 CARDS
Creature
1 cardsEnchantment
2 cardsMONEY CARDS·49 CARDS·$376.87
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Creature
26 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
5 cardsInstant
4 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Neheb, the Eternal + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Savage Ventmaw + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Savage Ventmaw + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature37
Elf12
Druid6
Human5
Dragon4
Shaman4
Warrior4
God3
Snake3
Dinosaur2
Golem2
Scout2
Ally1
Ape1
Boar1
Cat1
Elder1
Elephant1
Goat1
Hydra1
Minotaur1
Monk1
Nissa1
Phyrexian1
Plant1
Wall1
Zombie1
Party4
Land33
Nonbasic9
Basic24
Forest13
Mountain13
Enchantment9
God2
Artifact8
Golem2
Equipment1
Phyrexian1
Sorcery8
Instant6
Planeswalker2
Elf1
Garruk1
Nissa1
Scout1
Legends14
Historic20
LAND PROBABILITY
33 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control