COMMANDER · DECK
Yorion Engine Budget
Bracket 3 · Upgraded2020-05-03
DECK $
$485.08
MYTHIC
5
RARE
45
UNCOMMON
36
COMMON
57
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
27 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
6 cardsInstant
11 cardsLand
16 cardsMAYBE43 CARDS
Creature
17 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
4 cardsInstant
7 cardsMONEY CARDS·53 CARDS·$364.09
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Creature
14 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
6 cardsInstant
13 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Azor, the Lawbringer + Soulherder: locks the table
- Azor, the Lawbringer + Thassa, Deep-Dwelling: locks the table
- Azor, the Lawbringer + Conjurer's Closet: locks the table
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Azor, the Lawbringer + Soulherder — Bracket 3, locks the table
- Azor, the Lawbringer + Thassa, Deep-Dwelling — Bracket 3, locks the table
- Azor, the Lawbringer + Conjurer's Closet — Bracket 3, locks the table
- Peregrine Drake + Eldrazi Displacer — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Azor, the Lawbringer + Deadeye Navigator — Bracket 3, locks the table
- Azor, the Lawbringer + Eldrazi Displacer — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land35
Nonbasic14
Basic21
Island16
Plains11
Creature28
Human10
Wizard7
Elemental3
Spirit3
Faerie2
God2
Scout2
Soldier2
Angel1
Beast1
Bird1
Cat1
Drake1
Golem1
Kor1
Noble1
Rhino1
Rogue1
Serpent1
Wall1
Outlaws1
Party8
Artifact15
Golem1
Instant11
Enchantment8
God2
Aura1
Sorcery6
Legends3
Historic18
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite ETBInfinite LTB
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count