MetaMox
COMMANDER · DECK

Urza Poly-Tyrant

Bracket 4 · Optimized
2020-05-09
DECK $
$817.35
MYTHIC
7
RARE
36
UNCOMMON
24
COMMON
46
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

1 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

33 cards
NAMECOSTPRICE

Sorcery

10 cards

Instant

17 cards

Land

6 cards
MONEY CARDS·59 CARDS·$638.54
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Planeswalker

1 cards

Creature

11 cards

Enchantment

1 cards
NAMECOSTPRICE

Artifact

25 cards

Sorcery

7 cards

Instant

10 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • 2 extra-turn cards — chaining turns is Bracket 4
  • Rings of Brighthearth + Basalt Monolith: early two-card combo, for four mana or less
  • Nexus of Fate + Isochron Scepter + Mystical Tutor: infinite extra turns
  • Proteus Staff + Nexus of Fate: infinite extra turns
  • and 4 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 7
CURVE
90151142133546546+
COLOR
U: 52 pipsC: 114 pips
TYPES
Artifact34
Equipment3
Book1
Land33
Nonbasic5
Basic28
Island28
Instant17
Sorcery10
Enchantment3
Creature2
Artificer1
Djinn1
Human1
Planeswalker2
Narset1
Tezzeret1
Legends4
Historic38
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite storm count
NAMECOSTTYPEPRICE
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Group
Color
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