MetaMox
COMMANDER · DECK

Firesong and Sunspeaker

Bracket 3 · Upgraded
2020-07-03
Firesong and Sunspeaker
DECK $
$336.60
MYTHIC
9
RARE
42
UNCOMMON
25
COMMON
41
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

9 cards

Enchantment

9 cards

Artifact

16 cards

Sorcery

14 cards

Instant

13 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Brash Taunter + Aetherflux Reservoir: early arguably two-card combo, with no mana to spend
  • Boros Reckoner + Indestructibility: early arguably two-card combo, with no mana to spend
  • Boros Reckoner + Shielded by Faith: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
10711521331248566+
COLOR
W: 27.5 pipsR: 43.5 pipsC: 131 pips
TYPES
Land37
Nonbasic22
Basic15
Mountain9
Plains8
Gate1
Artifact17
Equipment2
God1
Sorcery14
Instant13
Arcane1
Creature10
Human3
Minotaur3
Wizard2
Angel1
Cleric1
Equipment1
Goblin1
God1
Knight1
Ogre1
Pirate1
Shaman1
Warrior1
Zombie1
Outlaws1
Party4
Enchantment9
Aura4
Planeswalker1
Legends7
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggers
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggers
Infinite damage to one opponent
Near-infinite damage to all players
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage
Group
Color
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