MetaMox
COMMANDER · DECK

Pir/Toothy

Bracket 4 · Optimized
2020-07-11
DECK $
$458.79
MYTHIC
8
RARE
42
UNCOMMON
20
COMMON
30
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

3 cards

Creature

35 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

16 cards

Instant

3 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Vigor + Pir, Imaginative Rascal + Triskelion: early two-card combo, with no mana to spend
  • Vigor + Pir, Imaginative Rascal + Walking Ballista: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
CURVE
40311121531647576+
COLOR
U: 31 pipsG: 38 pipsC: 143 pips
TYPES
Creature37
Human7
Wizard7
Construct5
Elf4
Illusion4
Merfolk4
Elemental3
Druid2
Mutant2
Squid2
Warrior2
Beast1
Demigod1
Fish1
Frog1
Horror1
Horse1
Hydra1
Incarnation1
Jellyfish1
Rhino1
Scout1
Shapeshifter1
Snake1
Spike1
Spirit1
Party9
Land35
Nonbasic9
Basic26
Forest16
Island12
Artifact22
Construct5
Equipment1
Horse1
Enchantment7
Demigod1
Instant3
Planeswalker3
Jace1
Oko1
Teferi1
Legends11
Historic31
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite damageInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite damageInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite damageInfinite +1/+1 counters on creatures you control
Group
Color
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