COMMANDER · DECK
20 Ways to Lose
@baconbytes
DECK $
$516.65
MYTHIC
10
RARE
55
UNCOMMON
9
COMMON
26
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
11 cardsEnchantment
11 cardsArtifact
11 cardsSorcery
13 cardsInstant
14 cardsLand
25 cardsMONEY CARDS·46 CARDS·$400.19
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Planeswalker
1 cardsCreature
4 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
6 cardsInstant
8 cardsLand
16 cardsCURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Mountain8
Swamp8
Island6
Plains6
Instant14
Creature13
Demon3
Human3
Wizard2
Avatar1
Bird1
Cleric1
Elemental1
Eye1
Golem1
Imp1
Minion1
Minotaur1
Monk1
Phyrexian1
Rogue1
Vampire1
Outlaws1
Party4
Sorcery13
Artifact12
Book1
Golem1
Enchantment11
Planeswalker1
Aminatou1
Legends9
Historic20
LAND PROBABILITY
37 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.8%
TURN 537.9%
TURN 660.0%
TURN 776.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Target opponent loses the game at the beginning of their next upkeep
Each opponent with 20 or more life loses the game
Target opponent loses the game
Each opponent loses the game
Each opponent loses the game
Target opponent loses the game at the beginning of their next upkeep
Target opponent loses the game at the beginning of their next upkeep
Draw the game
Target opponent loses the game at the beginning of their next upkeep