MetaMox
COMMANDER · DECK

Orvar

Bracket 4 · Optimized
@Ayarii586 · 2026-08-30
Orvar, the All-Form
DECK $
$273.38
MYTHIC
6
RARE
21
UNCOMMON
18
COMMON
55
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

19 cards

Enchantment

3 cards

Artifact

10 cards

Sorcery

7 cards

Instant

26 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • Orvar, the All-Form + Whim of Volrath + Coveted Jewel: early two-card combo, with no mana to spend
  • 2 game changers — Brackets 1 and 2 allow none
  • Orvar, the All-Form + Peregrine Drake + Clockspinning: early arguably two-card combo, with no mana to spend
  • Orvar, the All-Form + Peregrine Drake + Whim of Volrath: early arguably two-card combo, with no mana to spend
  • and 6 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 9
CURVE
00231152931045546+
COLOR
U: 65 pipsC: 107 pips
TYPES
Land33
Nonbasic8
Basic25
Island26
Locus2
Instant26
Creature20
Wizard8
Human7
Kraken2
Merfolk2
Rogue2
Shapeshifter2
Drake1
Elemental1
Faerie1
Fish1
Giant1
Golem1
Horror1
Horse1
Illusion1
Phyrexian1
Changeling1
Outlaws2
Party10
Artifact12
Equipment1
Golem1
Phyrexian1
Shapeshifter1
Sorcery7
Merfolk1
Enchantment4
Fish1
Horse1
Planeswalker1
Narset1
Legends5
Historic17
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS21 COMBOS
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite storm count
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite LTBNear-infinite magecraft triggersNear-infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite copies of artifacts, creatures and lands you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite proliferateInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Infinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite proliferateInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm countNear-infinite magecraft triggersNear-infinite colored manaNear-infinite landfall triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite copies of artifacts, creatures and lands you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite proliferateInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite magecraft triggersNear-infinite storm countInfinite copies of a specific artifact
Infinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite proliferateInfinite storm count
Bracket 3 · early two-card combo, with no mana to spendInfinite magecraft triggersInfinite storm countInfinite copies of a specific artifact
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite creature ETBInfinite creature LTBInfinite storm count
Group
Color
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