MetaMox
COMMANDER · DECK

yedora

Bracket 4 · Optimized
@HumbleCheetah16 · 2025-05-14
Yedora, Grave Gardener
DECK $
$210.42
MYTHIC
6
RARE
28
UNCOMMON
28
COMMON
37
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

35 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

11 cards

Sorcery

4 cards

Instant

2 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Yedora, Grave Gardener + Proteus Machine: early two-card combo, with no mana to spend
  • Yedora, Grave Gardener + Proteus Machine + Altar of Dementia: early two-card combo, with no mana to spend
  • Yedora, Grave Gardener + Nervous Gardener + Altar of Dementia: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • and 15 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 18
CURVE
20712021437410536+
COLOR
G: 68 pipsC: 117 pips
TYPES
Creature36
Elf9
Druid6
Human6
Elemental4
Beast3
Hydra2
Ranger2
Scout2
Shaman2
Snake2
Warrior2
Wizard2
Bird1
Dinosaur1
Dog1
Dryad1
Faerie1
Frog1
Horse1
Insect1
Lizard1
Mutant1
Ooze1
Plant1
Shapeshifter1
Spellshaper1
Spirit1
Thopter1
Treefolk1
Party4
Land36
Nonbasic8
Basic28
Forest28
Artifact13
Equipment3
Shapeshifter1
Thopter1
Enchantment10
Aura1
Sorcery4
Instant2
Planeswalker1
Nissa1
Legends5
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS21 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite landfall triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite ETBInfinite landfall triggersInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite landfall triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 4 · early two-card combo, with no mana to spendInfinite death triggersInfinite green manaInfinite landfall triggersInfinite LTBInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Creature with "Sacrifice a Saproling:"
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite green manaInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite sacrifice triggers
Bracket 2 · arguably two-card combo, for four mana or lessInfinite death triggersInfinite landfall triggersInfinite LTBInfinite sacrifice triggersPut all creature cards from your library into your hand
Bracket 3 · early two-card combo, for four mana or lessInfinite death triggersInfinite landfall triggersInfinite LTBInfinite sacrifice triggersPut all creature cards from your library into your hand
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite landfall triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 4 · early two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite green manaInfinite landfall triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite landfall triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 4 · early two-card combo, with no mana to spendInfinite death triggersInfinite landfall triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-millPut all lands with a basic land type from your library into your hand
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite ETBInfinite landfall triggersInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite sacrifice triggersInfinite death triggersInfinite landfall triggersPut all creature cards from your library into your handPut all lands with a basic land type from your library into your hand
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite ETBInfinite landfall triggersInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite sacrifice triggersInfinite death triggersInfinite landfall triggersPut all creature cards from your library into your handPut all lands with a basic land type from your library into your hand
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite landfall triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Group
Color
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