COMMANDER · DECK
Copy of - I can't believe it's not mizzet
Bracket 4 · Optimized2020-04-17
DECK $
$754.88
MYTHIC
11
RARE
47
UNCOMMON
33
COMMON
36
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
6 cardsCreature
4 cardsEnchantment
9 cardsArtifact
15 cardsSorcery
11 cardsInstant
18 cardsLand
16 cardsMAYBE27 CARDS
Planeswalker
3 cardsCreature
7 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
3 cardsInstant
7 cardsMONEY CARDS·82 CARDS·$594.30
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Planeswalker
7 cardsCreature
9 cardsEnchantment
11 cardsArtifact
15 cardsSorcery
12 cardsInstant
19 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Nexus of Fate + Isochron Scepter + Mystical Tutor: infinite extra turns
- Teferi, Mage of Zhalfir + Omen Machine: mass land denial
- Teferi, Time Raveler + Omen Machine: mass land denial
- and 19 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 1
COMBOS · 22
- Nexus of Fate + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Teferi, Mage of Zhalfir + Omen Machine — Bracket 4, mass land denial
- Teferi, Time Raveler + Omen Machine — Bracket 4, mass land denial
- Brallin, Skyshark Rider + Curiosity — Bracket 3, two-card combo, for six mana or less, pieces included
- Deafening Silence + Possibility Storm — Bracket 3, locks the table
- Possibility Storm + Rule of Law — Bracket 3, locks the table
- Omen Machine + Drannith Magistrate — Bracket 3, locks the table
- Lavinia, Azorius Renegade + Omen Machine — Bracket 3, locks the table
- Drannith Magistrate + Knowledge Pool — Bracket 3, locks the table
- Lavinia, Azorius Renegade + Knowledge Pool — Bracket 3, locks the table
- Deafening Silence + Knowledge Pool — Bracket 3, locks the table
- Possibility Storm + Drannith Magistrate — Bracket 3, locks the table
- Lavinia, Azorius Renegade + Possibility Storm — Bracket 3, locks the table
- Teferi, Time Raveler + Possibility Storm — Bracket 3, locks the table
- Eidolon of Rhetoric + Possibility Storm — Bracket 3, locks the table
- Knowledge Pool + Rule of Law — Bracket 3, locks the table
- Teferi, Mage of Zhalfir + Knowledge Pool — Bracket 3, locks the table
- Teferi, Time Raveler + Knowledge Pool — Bracket 3, locks the table
- Teferi, Mage of Zhalfir + Possibility Storm — Bracket 3, locks the table
- Knowledge Pool + Eidolon of Rhetoric — Bracket 3, locks the table
- Brallin, Skyshark Rider + Ophidian Eye — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Brallin, Skyshark Rider + Tandem Lookout — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 24 cards not in the pool
BANNED · 2
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Land35
Nonbasic13
Basic22
Island20
Plains8
Mountain5
Instant18
Artifact15
Sorcery11
Enchantment9
Aura2
Creature6
Human3
Bird2
Wizard2
Faerie1
Shaman1
Shark1
Soldier1
Party2
Planeswalker6
Dack1
Dovin1
Karn1
Narset1
Teferi1
Tezzeret1
Legends9
Historic24
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Bracket 3 · locks the tableCounter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · locks the tableExile all spells opponents cast from their handsLock
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · locks the tableAll spells opponents cast using Omen Machine are counteredPlayers can't draw cardsLock
Bracket 3 · locks the tableExile all noncreature spells players cast from their handPlayers can only cast one noncreature spell per turnLock
Bracket 3 · locks the tableOpponents can only cast the remaining spells in their handLock
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 4 · mass land denialOpponents can only play lands exiled by Omen MachinePlayers can't draw cardsLockMass Land Denial
Bracket 3 · locks the tableOpponents can't cast spellsLock
Bracket 4 · mass land denialOpponents can only play lands exiled by Omen MachinePlayers can't draw cardsLockMass Land Denial
Bracket 3 · locks the tableExile all noncreature spells players cast from their handPlayers can only cast one noncreature spell per turnLock
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableCounter all spells opponents cast from their handsLock
Bracket 3 · locks the tableOpponents can't cast spellsLock
Bracket 3 · locks the tableExile all spells opponents cast from their handsOpponents can't play cards exiled by Possibility StormLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · locks the tableOpponents can't cast spellsLock
+ 65 CARDS NOT IN PRECON
+ Abrade+ Adarkar Wastes+ Aura of Silence+ Aven Mindcensor+ Battlefield Forge+ Brainstorm+ Chain of Vapor+ Counterbalance+ Counterspell+ Curiosity+ Cursed Totem+ Dack Fayden+ Deafening Silence+ Dovin, Hand of Control+ Dovin's Veto+ Drannith Magistrate+ Echo of Eons+ Fabricate+ Fellwar Stone+ Fiery Islet+ Flusterstorm+ Gamble+ Gitaxian Probe+ Gush+ Hallowed Fountain+ Hushbringer+ Idyllic Tutor+ Karn, the Great Creator+ Knowledge Pool+ Lavinia, Azorius Renegade+ Mana Leak+ Mental Misstep+ Muddle the Mixture+ Mystic Remora+ Mystical Tutor+ Narset, Parter of Veils+ Nexus of Fate+ Ophidian Eye+ Ponder+ Possibility Storm+ Preordain+ Pyroblast+ Pyroclasm+ Raugrin Triome+ Reshape+ Rest in Peace+ Rule of Law+ Sacred Foundry+ Sensei's Divining Top+ Silence+ Steam Vents+ Sunder+ Swan Song+ Swords to Plowshares+ Talisman of Conviction+ Talisman of Creativity+ Talisman of Progress+ Tangle Wire+ Teferi, Time Raveler+ Tendo Ice Bridge+ Tezzeret the Seeker+ Torpor Orb+ Whirlwind Denial+ Winds of Change+ Winter Orb
- 72 PRECON CARDS NOT IN DECK
- Abandoned Sarcophagus- Agitator Ant- Akim, the Soaring Wind- Akroma's Vengeance- Astral Drift- Azorius Chancery- Bonder's Ornament- Boon of the Wish-Giver- Boros Garrison- Cast Out- Chandra, Flamecaller- Commander's Sphere- Cryptic Trilobite- Crystalline Resonance- Curator of Mysteries- Decree of Justice- Descend upon the Sinful- Desert of the Fervent- Desert of the Mindful- Desert of the True- Dismantling Wave- Drake Haven- Drifting Meadow- Eternal Dragon- Ethereal Forager- Fierce Guardianship- Fluctuator- Forgotten Cave- Gavi, Nest Warden- Herald of the Forgotten- Hieroglyphic Illumination- Hoofprints of the Stag- Hostile Desert- Isperia, Supreme Judge- Izzet Boilerworks- Lightning Rift- Lonely Sandbar- Martial Impetus- Mercurial Chemister- Migratory Route- Myriad Landscape- Mystic Monastery- Neutralize- New Perspectives- Nimble Obstructionist- Niv-Mizzet, the Firemind- Ominous Seas- Portal Mage- Prairie Stream- Psychic Impetus- Psychosis Crawler- Raugrin Crystal- Reconnaissance Mission- Reliquary Tower- Remote Isle- Rooting Moloch- Savai Thundermane- Secluded Steppe- Shiny Impetus- Skycloud Expanse- Slice and Dice- Smoldering Crater- Spellpyre Phoenix- Spirit Cairn- Sun Titan- Surly Badgersaur- Tectonic Reformation- Temple of the False God- The Locust God- Valiant Rescuer- Vizier of Tumbling Sands- Zenith Flare
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