COMMANDER · DECK
Urza Non-Lockdown
No bracket · Banned2020-04-11
137 CARDS (LIMIT 100)BANNED: 2 CARDS
DECK $
$1,816.36
MYTHIC
15
RARE
70
UNCOMMON
30
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN136 CARDS
Planeswalker
1 cardsCreature
34 cardsEnchantment
4 cardsArtifact
39 cardsSorcery
5 cardsInstant
19 cardsLand
17 cardsMAYBE15 CARDS
Creature
1 cardsEnchantment
1 cardsArtifact
6 cardsSorcery
1 cardsInstant
4 cardsLand
2 cardsMONEY CARDS·93 CARDS·$1,427.49
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Creature
17 cardsEnchantment
4 cardsArtifact
36 cardsSorcery
5 cardsInstant
18 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Mechanized Production + Masterful Replication — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Artifact62
Construct11
Equipment4
Artificer2
Phyrexian2
Vedalken2
Wizard2
Bird1
Dragon1
Horror1
Human1
Myr1
Shapeshifter1
Snake1
Thopter1
Creature35
Construct11
Wizard9
Human8
Artificer7
Vedalken5
Bird2
Dragon2
Merfolk2
Phyrexian2
Horror1
Myr1
Shapeshifter1
Snake1
Thopter1
Party9
Land34
Nonbasic16
Basic18
Island19
Urza's4
Mine1
Power-plant1
Saga1
Tower1
Instant19
Enchantment5
Aura1
Saga1
Urza's1
Sorcery5
Eldrazi1
Planeswalker1
Tezzeret1
Legends11
Historic71
LAND PROBABILITY
34 LANDS · 136 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.4%
TURN 685.0%
TURN 794.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite colorless manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 2 · arguably two-card combo, for six mana or lessWin the game at the beginning of your next upkeep