MetaMox
COMMANDER · DECK

sorin

Bracket 3 · Upgraded
@Dredgen · 2025-02-14
DECK $
$351.90
MYTHIC
16
RARE
29
UNCOMMON
12
COMMON
43
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

6 cards

Creature

26 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

4 cards

Instant

7 cards

Land

6 cards
MONEY CARDS·42 CARDS·$266.81
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Planeswalker

5 cards

Creature

19 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

1 cards

Instant

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Exquisite Blood + Enduring Tenacity: early arguably two-card combo, with no mana to spend
  • Exquisite Blood + Starscape Cleric: early arguably two-card combo, with no mana to spend
  • and 10 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 13
CURVE
00511321231747586+
COLOR
W: 49 pipsB: 44 pipsC: 128 pips
TYPES
Land37
Nonbasic4
Basic33
Swamp17
Plains16
Creature27
Vampire10
Cleric8
Human6
Advisor3
Angel3
Phyrexian2
Assembly-worker1
Bat1
Demon1
Elf1
Glimmer1
Halfling1
Knight1
Kor1
Monk1
Noble1
Peasant1
Rhino1
Rogue1
Scout1
Snake1
Sorin1
Spirit1
Warlock1
Zombie1
Outlaws2
Party9
Enchantment11
Glimmer1
Snake1
Artifact10
Assembly-worker1
Book1
Instant7
Planeswalker7
Sorin6
Ajani1
Human1
Noble1
Sorcery4
Legends20
Historic27
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Bracket 3 · two-card combo, for six mana or lessNear-infinite damage to one opponentNear-infinite lifeloss for target opponentNear-infinite lifegain
Bracket 3 · two-card combo, for six mana or lessNear-infinite damage to one opponentNear-infinite lifegain
Bracket 3 · two-card combo, for six mana or lessInfinite lifeloss for target opponentNear-infinite lifegainTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for target opponent
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Group
Color
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