COMMANDER · DECK
malcolm kediss 100usd
Bracket 4 · Optimized@Vax16 · 2026-09-10
DECK $
$101.47
MYTHIC
0
RARE
22
UNCOMMON
25
COMMON
53
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
24 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
5 cardsInstant
15 cardsLand
15 cardsMONEY CARDS·20 CARDS·$61.33
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Creature
8 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
3 cardsInstant
3 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Malcolm, Keen-Eyed Navigator + Runed Stalactite + Reckless Fireweaver: early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Leyline of Transformation + Reckless Fireweaver: early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Maskwood Nexus + Reckless Fireweaver: early two-card combo, with no mana to spend
- and 16 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 19
- Malcolm, Keen-Eyed Navigator + Runed Stalactite + Reckless Fireweaver — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Leyline of Transformation + Reckless Fireweaver — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Maskwood Nexus + Reckless Fireweaver — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Arcane Adaptation + Reckless Fireweaver — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Amoeboid Changeling + Reckless Fireweaver — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer — Bracket 4, early two-card combo, for four mana or less
- Malcolm, Keen-Eyed Navigator + Unnatural Selection + Reckless Fireweaver — Bracket 4, early two-card combo, for four mana or less
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Shao Jun + Malcolm, Keen-Eyed Navigator + Runed Stalactite — Bracket 3, early arguably two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
- Shao Jun + Malcolm, Keen-Eyed Navigator + Leyline of Transformation — Bracket 3, early arguably two-card combo, with no mana to spend
- Shao Jun + Malcolm, Keen-Eyed Navigator + Maskwood Nexus — Bracket 3, early arguably two-card combo, with no mana to spend
- Shao Jun + Malcolm, Keen-Eyed Navigator + Arcane Adaptation — Bracket 3, early arguably two-card combo, with no mana to spend
- Shao Jun + Malcolm, Keen-Eyed Navigator + Amoeboid Changeling — Bracket 3, early arguably two-card combo, with no mana to spend
- Shao Jun + Malcolm, Keen-Eyed Navigator + Unnatural Selection — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic13
Basic26
Island16
Mountain14
Creature26
Pirate9
Human7
Goblin4
Wizard4
Siren3
Bird2
Dragon2
Scout2
Spirit2
Ape1
Artificer1
Assassin1
Bard1
Berserker1
Drake1
Dwarf1
Elemental1
Golem1
Lizard1
Minotaur1
Shapeshifter1
Soldier1
Sorcerer1
Changeling1
Outlaws10
Party4
Instant15
Shapeshifter2
Artifact11
Equipment3
Golem1
Enchantment6
Aura1
Room1
Sorcery6
Goblin1
Sorcerer1
Legends9
Historic20
LAND PROBABILITY
39 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.8%
TURN 533.9%
TURN 655.4%
TURN 772.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS25 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageNear-infinite tapped Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageNear-infinite tapped Treasure tokens
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageNear-infinite tapped Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageNear-infinite tapped Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageNear-infinite tapped Treasure tokens
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damageNear-infinite tapped Treasure tokens
Infinite colored manaInfinite Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battleifeld
ADDITIONAL REQUIREMENTS
Creature with Saddle 4 or less
Infinite colored manaInfinite Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battleifeld
ADDITIONAL REQUIREMENTS
Vehicle with Crew 4 or less
Put all artifact cards and a subset of creature cards from your library onto the battleifeldInfinite colored manaInfinite Treasure tokens
ADDITIONAL REQUIREMENTS
Creature with Saddle 4 or less
Infinite colored manaInfinite Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battleifeld
ADDITIONAL REQUIREMENTS
Vehicle with Crew 4 or less
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 4 · early two-card combo, for four mana or lessNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battlefield
ADDITIONAL REQUIREMENTS
Creature with Saddle 4 or less
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battlefield
ADDITIONAL REQUIREMENTS
Vehicle with Crew 4 or less