MetaMox
COMMANDER · DECK

Parley time?

Bracket 4 · Optimized
@Carlin · 2025-02-03
DECK $
$429.51
MYTHIC
3
RARE
31
UNCOMMON
19
COMMON
47
COMMAND2 CARDS
MAIN98 CARDS

Creature

17 cards

Enchantment

8 cards

Artifact

5 cards

Sorcery

9 cards

Instant

29 cards

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 2 extra-turn cards — chaining turns is Bracket 4
  • Malcolm, Keen-Eyed Navigator + Imagecrafter + Reckless Fireweaver: early two-card combo, with no mana to spend
  • Malcolm, Keen-Eyed Navigator + Leyline of Transformation + Reckless Fireweaver: early two-card combo, with no mana to spend
  • Malcolm, Keen-Eyed Navigator + Imagecrafter + Ingenious Artillerist: early two-card combo, with no mana to spend
  • and 23 more combos that bear on the bracket, listed below
  • 3 game changers — Brackets 1 and 2 allow none
MASS LAND DENIAL · 0
None
COMBOS · 26
CURVE
00241242143241536+
COLOR
U: 56 pipsR: 24 pipsC: 69 pips
TYPES
Land30
Nonbasic11
Basic19
Mountain10
Island9
Instant29
Shapeshifter2
Creature19
Human8
Pirate5
Wizard4
Artificer3
Goblin2
Siren2
Assassin1
Berserker1
Dragon1
Dwarf1
Elemental1
Horror1
Lizard1
Minotaur1
Phyrexian1
Scout1
Shapeshifter1
Spirit1
Changeling1
Outlaws6
Party4
Sorcery9
Enchantment8
Aura4
Artifact7
Equipment3
Horror1
Phyrexian1
Legends7
Historic14
LAND PROBABILITY
30 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.8%
TURN 553.3%
TURN 675.6%
TURN 788.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS26 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageNear-infinite tapped Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite damageInfinite colored manaInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageNear-infinite tapped Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageNear-infinite tapped Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageNear-infinite tapped Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageNear-infinite tapped Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 4 · early two-card combo, for four mana or lessNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Group
Color
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