COMMANDER · DECK
The bigger the better
Bracket 3 · Upgraded@PingOut · 2025-04-23
DECK $
$173.15
MYTHIC
5
RARE
19
UNCOMMON
28
COMMON
48
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
38 cardsEnchantment
17 cardsArtifact
3 cardsSorcery
2 cardsInstant
1 cardLand
9 cardsMONEY CARDS·20 CARDS·$120.05
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Creature
10 cardsEnchantment
9 cardsArtifact
1 cardBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Spike Feeder + Cleric Class: early arguably two-card combo, for four mana or less, pieces included
- Spike Feeder + Heliod, Sun-Crowned: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Spike Feeder + Cleric Class — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Spike Feeder + Heliod, Sun-Crowned — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 cards not in the pool
NOT IN THE POOL · 4
CURVE
COLOR
TYPES
Creature40
Human7
Unicorn7
Cleric6
Elf5
Druid4
Elemental2
God2
Hydra2
Monk2
Shaman2
Soldier2
Spirit2
Warrior2
Angel1
Ape1
Centaur1
Citizen1
Construct1
Demigod1
Dinosaur1
Dragon1
Eldrazi1
Elephant1
Elk1
Halfling1
Horror1
Knight1
Mount1
Plant1
Rhino1
Saga1
Spike1
Treefolk1
Party8
Land40
Nonbasic9
Basic31
Plains20
Forest13
Cave1
Elemental1
God1
Enchantment19
Aura3
Class1
Demigod1
God1
Plant1
Saga1
Artifact4
Construct1
Instant2
Sorcery2
Legends7
Historic11
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite lifegainInfinite lifegain triggers
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Infinite +1/+1 counters on a creatureInfinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokens
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
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