COMMANDER · DECK
Neko Chan
2016-12-23
111 CARDS (LIMIT 100)NO COMMANDER
DECK $
$2,371.80
MYTHIC
12
RARE
61
UNCOMMON
19
COMMON
16
MAIN111 CARDS
Creature
7 cardsEnchantment
11 cardsArtifact
22 cardsSorcery
16 cardsInstant
18 cards—
4 cardsNAMECOSTPRICE
×1
$0.00×1
$0.00×1
$0.00×1
$0.00Land
32 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·85 CARDS·$1,888.90
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Creature
6 cardsEnchantment
11 cardsArtifact
19 cardsSorcery
15 cardsInstant
15 cardsLand
19 cardsCURVE
COLOR
TYPES
Land33
Nonbasic30
Basic3
Swamp6
Island5
Mountain4
Artifact23
Book1
Horror1
Phyrexian1
Instant18
Sorcery16
Enchantment12
Hag1
Creature7
Wizard2
Ape1
Dragon1
Eldrazi1
Hag1
Horror1
Human1
Phyrexian1
Rogue1
Spirit1
Vedalken1
Outlaws1
Party3
Legends3
Historic26
LAND PROBABILITY
33 LANDS · 111 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.0%
TURN 555.1%
TURN 677.0%
TURN 789.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite magecraft triggers
Infinite magecraft triggers
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Infinite magecraft triggers
Infinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite damage
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock