MetaMox
COMMANDER · DECK

Cadens Wheelhouse

Bracket 4 · Optimized
2020-04-15
Gavi, Nest Warden
DECK $
$468.57
MYTHIC
9
RARE
38
UNCOMMON
24
COMMON
29
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

24 cards

Enchantment

13 cards

Artifact

8 cards

Sorcery

8 cards

Instant

8 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Brallin, Skyshark Rider + Curiosity: early arguably two-card combo, with no mana to spend
  • Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, with no mana to spend
  • Niv-Mizzet, the Firemind + Curiosity: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
CURVE
0061822331742586+
COLOR
W: 16 pipsU: 41 pipsR: 22 pipsC: 142 pips
TYPES
Land35
Nonbasic20
Basic15
Island7
Mountain6
Plains6
Desert3
Creature25
Human7
Wizard7
Horror3
Cat2
Cleric2
Dragon2
God2
Shaman2
Sphinx2
Badger1
Beast1
Bird1
Dinosaur1
Dwarf1
Illusion1
Merfolk1
Minotaur1
Noble1
Phyrexian1
Pirate1
Soldier1
Squid1
Vedalken1
Warrior1
Zombie1
Outlaws1
Party10
Enchantment14
Aura2
God1
Artifact9
Horror1
Phyrexian1
Instant9
Sorcery8
Planeswalker3
Jace1
Narset1
Teferi1
Legends12
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Group
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