MetaMox
COMMANDER · DECK

Mono Blue Mill

Bracket 3 · Upgraded
@Der_VadiM · 2025-04-08
The Mindskinner
DECK $
$121.08
MYTHIC
2
RARE
21
UNCOMMON
26
COMMON
51
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 cards

Creature

22 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

6 cards

Instant

16 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Fleet Swallower + Fraying Sanity: early arguably two-card combo, with no mana to spend
  • Riverchurn Monument + Fleet Swallower: early arguably two-card combo, for four mana or less
  • Maddening Cacophony + Fraying Sanity: two-card combo, for six mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
10151182193443546+
COLOR
U: 67 pipsC: 100 pips
TYPES
Land35
Nonbasic5
Basic30
Island30
Creature23
Wizard5
Human4
Crab2
Horror2
Illusion2
Phyrexian2
Sphinx2
Artificer1
Avatar1
Bird1
Fish1
Gargoyle1
God1
Golem1
Kraken1
Myr1
Nightmare1
Pirate1
Shapeshifter1
Siren1
Vedalken1
Wall1
Outlaws1
Party5
Instant16
Artifact13
Artificer1
Gargoyle1
Golem1
Myr1
Phyrexian1
Vedalken1
Enchantment13
Aura3
Avatar1
Curse1
God1
Horror1
Nightmare1
Saga1
Sorcery6
Planeswalker1
Narset1
Legends7
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite mill for target opponent
Group
Color
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