COMMANDER · DECK
lifegain
Bracket 4 · Optimized@ABSTRACT24 · 2025-03-10
DECK $
$3,859.39
MYTHIC
19
RARE
45
UNCOMMON
14
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
4 cardsCreature
21 cardsEnchantment
10 cardsArtifact
21 cardsSorcery
1 cardsInstant
6 cardsLand
21 cardsMONEY CARDS·61 CARDS·$3,076.45
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Planeswalker
3 cardsCreature
14 cardsEnchantment
10 cardsArtifact
14 cardsInstant
3 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Drogskol Reaver + Sheoldred, the Apocalypse — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Beacon of Immortality — Bracket 3, two-card combo, for six mana or less
- Beacon of Immortality + Sanguine Bond — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic18
Basic18
Island11
Plains11
Swamp11
Artifact22
Book2
Equipment1
Golem1
Creature22
Human5
Vampire5
Cleric4
Spirit3
Advisor2
Knight2
Phyrexian2
Soldier2
Avatar1
Cat1
Demon1
Elf1
Giant1
God1
Golem1
Monk1
Praetor1
Rhino1
Rogue1
Sheep1
Sphinx1
Wall1
Warlock1
Warrior1
Outlaws2
Party6
Enchantment14
God1
Human1
Sheep1
Soldier1
Instant6
Planeswalker4
Sorin2
Kaya1
Teferi1
Sorcery1
Legends23
Historic38
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
+ 74 CARDS NOT IN PRECON
+ Ad Nauseam+ Aetherflux Reservoir+ Alhammarret's Archive+ Ancient Tomb+ Angelic Accord+ Arcane Signet+ Astarion, the Decadent+ Authority of the Consuls+ Beacon of Immortality+ Bloodletter of Aclazotz+ Bloodthirsty Conqueror+ Bolas's Citadel+ Boon Reflection+ Cabal Coffers+ Caduceus, Staff of Hermes+ Celestine, the Living Saint+ Chromatic Lantern+ Chrome Mox+ City of Brass+ Cosmos Elixir+ Debt to the Deathless+ Drogskol Reaver+ Elenda and Azor+ Exquisite Blood+ Flooded Strand+ Godless Shrine+ Hall of Heliod's Generosity+ Hallowed Fountain+ Heliod, Sun-Crowned+ Inkshield+ Kambal, Consul of Allocation+ Karlov of the Ghost Council+ Karmic Justice+ Kaya, Intangible Slayer+ Land Tax+ Leyline of Hope+ Mana Confluence+ Marsh Flats+ Mind Stone+ Mox Opal+ Norn's Annex+ Nykthos Paragon+ Nyx-Fleece Ram+ Path to Exile+ Phyrexian Arena+ Polluted Delta+ Raffine's Tower+ Reliquary Tower+ Rhox Faithmender+ Scrubland+ Sheoldred, the Apocalypse+ Solemn Simulacrum+ Sorin Markov+ Sorin, Grim Nemesis+ Soul Warden+ Soul's Attendant+ Sphinx's Revelation+ Suture Priest+ Swords to Plowshares+ Talisman of Dominance+ Talisman of Hierarchy+ Talisman of Progress+ Teferi, Time Raveler+ The Book of Exalted Deeds+ The One Ring+ Tundra+ Underground Sea+ Unstoppable Plan+ Urborg, Tomb of Yawgmoth+ Venser's Journal+ Vito, Thorn of the Dusk Rose+ Watery Grave+ Whip of Erebos+ Y'shtola, Night's Blessed
- 68 PRECON CARDS NOT IN DECK
- Act of Authority- Ajani's Pridemate- Arcane Sanctum- Augury Adept- Azorius Chancery- Azorius Guildgate- Azorius Herald- Barren Moor- Brilliant Plan- Cradle of Vitality- Crawlspace- Curse of Inertia- Curse of Shallow Graves- Curse of the Forsaken- Darksteel Mutation- Death Grasp- Deep Analysis- Dimir Guildgate- Disciple of Griselbrand- Diviner Spirit- Divinity of Pride- Dromar's Charm- Esper Panorama- Evolving Wilds- Famine- Filigree Angel- Greed- Hooded Horror- Jwar Isle Refuge- Kongming, "Sleeping Dragon"- Lim-Dûl's Vault- Lonely Sandbar- Marrow Bats- Myr Battlesphere- Nevinyrral's Disk- Nihil Spellbomb- Obelisk of Esper- Opal Palace- Order of Succession- Orzhov Basilica- Orzhov Guildgate- Phyrexian Delver- Phyrexian Gargantua- Phyrexian Reclamation- Raven Familiar- Razor Hippogriff- Reckless Spite- Rupture Spire- Serene Master- Sharding Sphinx- Sharuum the Hegemon- Sphinx of the Steel Wind- Spinal Embrace- Springjack Pasture- Stormscape Battlemage- Sun Droplet- Survival Cache- Swiftfoot Boots- Sydri, Galvanic Genius- Temple of the False God- Tempt with Immortality- Thopter Foundry- Tidal Force- Tidehollow Strix- Tower Gargoyle- Toxic Deluge- Transguild Promenade- Vizkopa Guildmage