COMMANDER · DECK
Thassa, Thief of the Sea
Bracket 4 · Optimized2020-06-29
DECK $
$495.55
MYTHIC
8
RARE
37
UNCOMMON
15
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
7 cardsInstant
20 cardsLand
6 cardsMONEY CARDS·45 CARDS·$386.34
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Creature
12 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
5 cardsInstant
14 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- 2 extra-turn cards — chaining turns is Bracket 4
- Thassa, Deep-Dwelling + Archaeomancer + Time Warp: infinite extra turns
- Conjurer's Closet + Archaeomancer + Time Warp: infinite extra turns
- Ghostly Flicker + Scholar of the Ages + Time Warp: infinite extra turns
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 2
COMBOS · 4
- Thassa, Deep-Dwelling + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Ghostly Flicker + Scholar of the Ages + Time Warp — Bracket 4, infinite extra turns
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land30
Nonbasic5
Basic25
Island25
Creature25
Wizard14
Human12
Faerie2
Merfolk2
Rogue2
Avatar1
Drake1
Elemental1
God1
Golem1
Kraken1
Shapeshifter1
Spellshaper1
Spirit1
Vedalken1
Outlaws2
Party16
Instant20
Artifact12
Equipment1
Golem1
Enchantment8
Aura2
God1
Sorcery7
Legends4
Historic16
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersReturn all instant and sorcery cards from your graveyard to your handInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control