COMMANDER · DECK
Flubs
@cococolaboy
ONLY 74 CARDS
DECK $
$132.41
MYTHIC
6
RARE
27
UNCOMMON
21
COMMON
20
COMMAND1 CARD
Creature
1 cardsMAIN73 CARDS
Creature
24 cardsEnchantment
13 cardsArtifact
7 cardsSorcery
9 cardsInstant
8 cardsLand
12 cardsMONEY CARDS·30 CARDS·$94.35
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Creature
15 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
2 cardsInstant
2 cardsLand
2 cardsCURVE
COLOR
TYPES
Creature25
Elemental5
Druid3
Human3
Scout3
Beast2
Elf2
Frog2
Incarnation2
Mole2
Pirate2
Snake2
Cat1
Centaur1
Cleric1
Goblin1
God1
Hydra1
Insect1
Monk1
Noble1
Siren1
Wizard1
Outlaws2
Party2
Enchantment14
Class2
Aura1
Case1
Centaur1
Room1
Land12
Nonbasic9
Basic3
Forest1
Island1
Mountain1
Sorcery9
Instant8
Artifact7
Legends9
Historic16
LAND PROBABILITY
12 LANDS · 73 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 454.8%
TURN 586.6%
TURN 697.1%
TURN 799.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature