COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
24 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
7 cardsInstant
15 cardsLand
22 cardsMONEY CARDS·53 CARDS·$514.81
Sign in to save your threshold.
Planeswalker
2 cardsCreature
14 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
6 cardsInstant
12 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Kiki-Jiki, Mirror Breaker + Restoration Angel: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Felidar Guardian: early two-card combo, with no mana to spend
- Deadeye Navigator + Intruder Alarm: early arguably two-card combo, with no mana to spend
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Kiki-Jiki, Mirror Breaker + Restoration Angel — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Felidar Guardian — Bracket 4, early two-card combo, with no mana to spend
- Deadeye Navigator + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Saheeli Rai + Felidar Guardian — Bracket 3, early arguably two-card combo, with no mana to spend
- Eldrazi Displacer + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Eldrazi Displacer — Bracket 3, early arguably two-card combo, with no mana to spend
- Pramikon, Sky Rampart + Spark Double — Bracket 3, locks the table
- Intruder Alarm + Kiki-Jiki, Mirror Breaker — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic19
Basic16
Plains9
Island8
Mountain7
Creature25
Elemental4
Human4
Angel3
Spirit3
Goblin2
God2
Noble2
Wall2
Wizard2
Beast1
Cat1
Drake1
Eldrazi1
Faerie1
Illusion1
Knight1
Rogue1
Scout1
Shaman1
Outlaws1
Party3
Instant15
Enchantment10
God2
Artifact8
Sorcery7
Planeswalker2
Saheeli1
Ugin1
Legends8
Historic16
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Infinite creature LTBInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Bracket 3 · locks the tableCreatures can't attackLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite blinkingInfinite colored manaInfinite ETBInfinite landfall triggersInfinite LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite tapped creature tokens until end of turn
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite tapped creature tokens until end of turn
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite copies of nonlegendary creatures you controlInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
+ 77 CARDS NOT IN PRECON
+ Agent of Treachery+ Arcane Signet+ Blasphemous Act+ Brago, King Eternal+ Cavalier of Dawn+ Chaos Warp+ Charming Prince+ Chromatic Lantern+ Clifftop Retreat+ Cloud of Faeries+ Cloudblazer+ Conjurer's Closet+ Counterspell+ Cyclonic Rift+ Deadeye Navigator+ Displace+ Dovin's Veto+ Eldrazi Displacer+ Enlightened Tutor+ Exalted Sunborn+ Fabled Passage+ Feather, the Redeemed+ Felidar Guardian+ Fellwar Stone+ Flicker of Fate+ Flickerwisp+ Flood of Tears+ Flusterstorm+ Force of Negation+ Force of Will+ Generous Gift+ Genesis Chamber+ Glacial Fortress+ Hallowed Fountain+ Heliod's Intervention+ Idyllic Tutor+ Impact Tremors+ Intruder Alarm+ Isochron Scepter+ Kiki-Jiki, Mirror Breaker+ Kyren Negotiations+ Land Tax+ Mirror March+ Mulldrifter+ Panharmonicon+ Peregrine Drake+ Purphoros, God of the Forge+ Reflecting Pool+ Reflector Mage+ Render Silent+ Restoration Angel+ Reveillark+ Rhystic Study+ Sacred Foundry+ Saheeli Rai+ Shattering Spree+ Siege-Gang Commander+ Smothering Tithe+ Snow-Covered Island+ Snow-Covered Mountain+ Snow-Covered Plains+ Soulherder+ Spark Double+ Steam Vents+ Sulfur Falls+ Supreme Verdict+ Swords to Plowshares+ Teleportation Circle+ Temple of Enlightenment+ Temple of Epiphany+ Temple of Triumph+ Thassa, Deep-Dwelling+ Time Wipe+ Ugin, the Ineffable+ Unwind+ Vandalblast+ Wall of Omens
- 72 PRECON CARDS NOT IN DECK
- Armillary Sphere- Ash Barrens- Azorius Locket- Backdraft Hellkite- Bloodthirsty Blade- Boros Guildgate- Burning Vengeance- Burnished Hart- Chemister's Insight- Clever Impersonator- Cliffside Rescuer- Commander's Sphere- Crackling Drake- Deep Analysis- Desperate Ravings- Devil's Play- Divine Reckoning- Dockside Extortionist- Dusk // Dawn- Elsha of the Infinite- Empowered Autogenerator- Fact or Fiction- Faithless Looting- Farm // Market- Fervent Denial- Gerrard, Weatherlight Hero- Ghostly Prison- Guttersnipe- Highland Lake- Ignite the Future- Increasing Devotion- Increasing Vengeance- Island- Izzet Guildgate- Izzet Locket- Jace's Sanctum- Leadership Vacuum- Magmaquake- Mandate of Peace- Mass Diminish- Mountain- Myriad Landscape- Mystic Retrieval- Oona's Grace- Plains- Prismatic Strands- Pristine Angel- Pristine Skywise- Purify the Grave- Ral Zarek- Ray of Distortion- Refuse // Cooperate- River Kelpie- Rolling Temblor- Runic Repetition- Scaretiller- Secrets of the Dead- Sevinne, the Chronoclasm- Sevinne's Reclamation- Stone Quarry- Storm Herd- Sun Titan- Swiftwater Cliffs- Talrand, Sky Summoner- Temple of the False God- Terramorphic Expanse- Thalia's Geistcaller- Think Twice- Tranquil Cove- Wall of Stolen Identity- Wind-Scarred Crag- Zetalpa, Primal Dawn