COMMANDER · DECK
Elenda
Bracket 3 · Upgraded@Voideka · 2025-05-25
DECK $
$1,807.60
MYTHIC
18
RARE
57
UNCOMMON
9
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
20 cardsEnchantment
13 cardsArtifact
17 cardsSorcery
3 cardsInstant
4 cardsBattle
1 cardsLand
30 cardsMONEY CARDS·61 CARDS·$1,435.49
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Planeswalker
2 cardsCreature
12 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
2 cardsInstant
4 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Elenda, the Dusk Rose + Ojer Taq, Deepest Foundation // Temple of Civilization + Phyrexian Altar: early arguably two-card combo, with no mana to spend
- Elenda, the Dusk Rose + Nim Deathmantle + Phyrexian Altar: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Elenda, the Dusk Rose + Ojer Taq, Deepest Foundation // Temple of Civilization + Phyrexian Altar — Bracket 3, early arguably two-card combo, with no mana to spend
- Elenda, the Dusk Rose + Nim Deathmantle + Phyrexian Altar — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land39
Nonbasic29
Basic10
Plains8
Swamp7
Adventure1
Desert1
God1
Town1
Creature21
Vampire9
Human4
Soldier3
Cleric2
Horror2
Knight2
Wizard2
Zombie2
Advisor1
Assassin1
Demon1
Goblin1
God1
Golem1
Phyrexian1
Pirate1
Scarecrow1
Warlock1
Outlaws3
Party4
Artifact19
Equipment1
Golem1
Scarecrow1
Enchantment16
Room1
Siege1
Instant4
Sorcery4
Adventure1
Town1
Planeswalker3
Kaya2
Elspeth1
Battle1
Siege1
Legends19
Historic36
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on most creatures you controlInfinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on most creatures you controlInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite Treasure tokens
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite +1/+1 counters on most creatures you controlInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite colored manaInfinite commander castsInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite storm count
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature