COMMANDER · DECK
jump scare!
Bracket 4 · Optimized@2hrd2lvl · 2026-10-02
DECK $
$1,150.96
MYTHIC
25
RARE
43
UNCOMMON
15
COMMON
20
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
31 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
2 cardsInstant
19 cardsLand
17 cardsSIDEBOARD3 CARDS
Creature
1 cardEnchantment
1 cardInstant
1 cardMONEY CARDS·67 CARDS·$913.24
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Creature
24 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
2 cardsInstant
17 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards, commander banned as a commander
BANNED · 8
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
3 banned cards, 20 cards not in the pool
BANNED · 3
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Creature33
Dragon21
Human5
Wizard4
Horror2
Rogue2
Angel1
Archer1
Artificer1
Cat1
Dauthi1
Druid1
Elder1
Kobold1
Kraken1
Merfolk1
Ninja1
Orc1
Saga1
Shaman1
Warrior1
Outlaws2
Party7
Land26
Nonbasic14
Basic12
Mountain8
Island7
Swamp7
Instant19
Lesson1
Trap1
Artifact13
Human1
Enchantment9
Dragon1
Saga1
Sorcery2
Legends19
Historic30
LAND PROBABILITY
26 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.5%
TURN 562.7%
TURN 683.3%
TURN 793.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Near-infinite damageInfinite card drawInfinite draw triggers
Infinite magecraft triggers
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