COMMANDER · DECK
Get Up Come On Get Down With The Sickness
2016-11-22
111 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 4 CARDS
DECK $
$653.62
MYTHIC
12
RARE
34
UNCOMMON
30
COMMON
35
MAIN111 CARDS
Planeswalker
1 cardsCreature
23 cardsEnchantment
19 cardsArtifact
5 cardsSorcery
11 cardsInstant
11 cardsLand
15 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·38 CARDS·$505.89
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Creature
7 cardsEnchantment
12 cardsArtifact
4 cardsSorcery
7 cardsInstant
4 cardsLand
4 cardsCURVE
COLOR
TYPES
Land39
Nonbasic15
Basic24
Swamp14
Forest12
Creature24
Phyrexian7
Horror4
Demon3
Druid3
Human3
Zombie3
Elemental2
Elf2
Shaman2
Spirit2
Ally1
Frog1
Giant1
Knight1
Plant1
Snake1
Treefolk1
Wall1
Wizard1
Wolf1
Wurm1
Party1
Enchantment20
Aura4
Curse1
Giant1
Sorcery12
Instant11
Artifact5
Equipment2
Planeswalker1
Vraska1
Legends10
Historic15
LAND PROBABILITY
39 LANDS · 111 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.7%
TURN 543.2%
TURN 665.8%
TURN 781.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Near-infinite lifelossDestroy all lands opponents controlMass Land Denial
Near-infinite lifelossDestroy all lands opponents controlMass Land Denial
Destroy all lands opponents controlNear-infinite lifelossMass Land Denial
Destroy all lands opponents controlMass Land Denial