COMMANDER · DECK
ELDRAZI TRON
Bracket 4 · Optimized@Sidewinder · 2026-05-12
DECK $
$639.02
MYTHIC
18
RARE
52
UNCOMMON
27
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
27 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
17 cardsInstant
9 cardsLand
19 cardsSIDEBOARD11 CARDS
Creature
3 cardsSorcery
3 cardsInstant
4 cardsLand
1 cardsMAYBE15 CARDS
Creature
7 cardsEnchantment
2 cardsSorcery
1 cardsInstant
2 cardsLand
3 cardsMONEY CARDS·73 CARDS·$498.09
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Planeswalker
2 cardsCreature
27 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
11 cardsInstant
10 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove: locks the table
- Glacial Chasm + Ramunap Excavator + Exploration: locks the table
- Glacial Chasm + Ramunap Excavator + Oracle of Mul Daya: locks the table
- and 8 more combos that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Wayward Swordtooth — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration Broodship — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Wayward Swordtooth + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Icetill Explorer — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land37
Nonbasic18
Basic19
Forest19
Urza's5
Cave2
Desert2
Mine1
Power-plant1
Saga1
Tower1
Creature28
Eldrazi6
Elf3
Human3
Shaman3
Beast2
Druid2
Elemental2
Insect2
Scout2
Snake2
Alien1
Bear1
Boar1
Cat1
Citizen1
Construct1
Dinosaur1
Dragon1
Dryad1
Fungus1
Halfling1
Hydra1
Noble1
Nymph1
Plant1
Spirit1
Warrior1
Wizard1
Party2
Sorcery17
Instant9
Artifact6
Alien1
Construct1
Spacecraft1
Enchantment5
Druid1
Dryad1
Nymph1
Saga1
Snake1
Urza's1
Planeswalker2
Ugin1
Wrenn1
Legends12
Historic19
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature ETBInfinite death triggersInfinite self-millInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefieldInfinite card drawInfinite draw triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock