MetaMox
COMMANDER · DECK

froppy (ribbit)

Bracket 3 · Upgraded
@Black Cherries · 2025-03-13
DECK $
$888.71
MYTHIC
13
RARE
71
UNCOMMON
6
COMMON
10
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

37 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

2 cards

Sorcery

12 cards

Instant

7 cards

Battle

1 cards

Land

6 cards
MONEY CARDS·55 CARDS·$704.68
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Creature

23 cards

Enchantment

7 cards

Artifact

2 cards

Sorcery

10 cards

Instant

7 cards

Battle

1 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Sanctum Weaver + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • Aggravated Assault + Elven Chorus: early arguably two-card combo, with no mana to spend
  • Aggravated Assault + Cryptolith Rite: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
10161292103342586+
COLOR
R: 20 pipsG: 77 pipsC: 94 pips
TYPES
Creature39
Druid17
Elf13
Human6
Elemental3
Beast2
Boar2
Myr2
Plant2
Shaman2
Snake2
Tyranid2
Adventure1
Bear1
Bird1
Citizen1
Construct1
Dinosaur1
Dryad1
Elk1
Glimmer1
Halfling1
Mutant1
Phyrexian1
Raccoon1
Scout1
Siege1
Wizard1
Party1
Land30
Nonbasic4
Basic26
Forest15
Mountain15
Sorcery14
Adventure1
Elemental1
Raccoon1
Enchantment13
Aura1
Dryad1
Elemental1
Elk1
Glimmer1
Instant7
Arcane1
Artifact5
Myr2
Construct1
Vehicle1
Battle1
Dinosaur1
Siege1
Legends4
Historic9
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
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