COMMANDER · DECK
Brallin and Shabraz Cycle Surfer Brah Deck
Bracket 4 · Optimized2020-06-30
DECK $
$316.90
MYTHIC
4
RARE
37
UNCOMMON
25
COMMON
39
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
11 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
11 cardsInstant
24 cardsLand
19 cardsMAYBE5 CARDS
Sorcery
1 cardsInstant
4 cardsMONEY CARDS·37 CARDS·$234.76
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Planeswalker
1 cardsCreature
11 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
4 cardsInstant
13 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Brallin, Skyshark Rider + Curiosity: early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Ophidian Eye: early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Tandem Lookout: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Brallin, Skyshark Rider + Curiosity — Bracket 4, early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Ophidian Eye — Bracket 4, early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Tandem Lookout — Bracket 4, early two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic16
Basic19
Island8
Mountain7
Plains6
Instant24
Shapeshifter1
Creature13
Wizard6
Human5
Bird2
Pirate2
Shark2
Dragon1
God1
Minotaur1
Rogue1
Scout1
Shaman1
Spirit1
Vedalken1
Outlaws3
Party7
Sorcery11
Artifact9
Enchantment8
Aura3
Planeswalker1
Narset1
Legends9
Historic17
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Infinite card drawInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damageNear-infinite self-discard triggers
Infinite card drawInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
+ 59 CARDS NOT IN PRECON
+ Abolish+ Adarkar Wastes+ Arcane Denial+ Archmage Emeritus+ Battlefield Forge+ Bident of Thassa+ Captain Howler, Sea Scourge+ Cascade Bluffs+ Cathartic Reunion+ Change of Fortune+ Chaos Warp+ Cleansing Nova+ Clifftop Retreat+ Counterspell+ Crib Swap+ Curiosity+ Deflecting Swat+ Disenchant+ Dovin's Veto+ Faithful Mending+ Faithless Looting+ Fateful Showdown+ Ferrous Lake+ Fight as One+ Frantic Search+ Frostboil Snarl+ Generous Gift+ Ghostly Pilferer+ Glacial Fortress+ Glint-Horn Buccaneer+ Idyllic Tutor+ Imprisoned in the Moon+ Jace's Archivist+ Magus of the Wheel+ Narset, Parter of Veils+ Negate+ Of One Mind+ Ophidian Eye+ Pongify+ Port Town+ Rielle, the Everwise+ Sea of Clouds+ Sinister Sabotage+ Smothering Tithe+ Starstorm+ Swan Song+ Swords to Plowshares+ Talisman of Conviction+ Talisman of Creativity+ Talisman of Progress+ Tandem Lookout+ Teferi's Ageless Insight+ Thrill of Possibility+ Tolarian Winds+ Tormenting Voice+ Turn Aside+ Wear // Tear+ Wheel of Fate+ Whirlwind of Thought
- 63 PRECON CARDS NOT IN DECK
- Abandoned Sarcophagus- Agitator Ant- Akim, the Soaring Wind- Astral Drift- Azorius Chancery- Bonder's Ornament- Boon of the Wish-Giver- Boros Garrison- Cast Out- Chandra, Flamecaller- Commander's Sphere- Cryptic Trilobite- Crystalline Resonance- Curator of Mysteries- Decree of Justice- Descend upon the Sinful- Desert of the Fervent- Desert of the Mindful- Desert of the True- Drake Haven- Drifting Meadow- Eternal Dragon- Ethereal Forager- Fierce Guardianship- Fluctuator- Forgotten Cave- Gavi, Nest Warden- Herald of the Forgotten- Hieroglyphic Illumination- Hoofprints of the Stag- Hostile Desert- Irrigated Farmland- Isperia, Supreme Judge- Izzet Boilerworks- Lightning Rift- Lonely Sandbar- Martial Impetus- Mercurial Chemister- Migratory Route- Myriad Landscape- New Perspectives- Ominous Seas- Portal Mage- Psychic Impetus- Psychosis Crawler- Raugrin Crystal- Reliquary Tower- Remote Isle- Rooting Moloch- Savai Thundermane- Secluded Steppe- Shiny Impetus- Slice and Dice- Smoldering Crater- Spellpyre Phoenix- Spirit Cairn- Sun Titan- Surly Badgersaur- Tectonic Reformation- Temple of the False God- Valiant Rescuer- Vizier of Tumbling Sands- Zenith Flare