MetaMox
COMMANDER · DECK

Where my XenaBros at?

Bracket 3 · Upgraded
2020-04-22
Xenagos, God of Revels
DECK $
$619.24
MYTHIC
16
RARE
45
UNCOMMON
17
COMMON
22
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

39 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

3 cards

Sorcery

8 cards

Instant

5 cards

Land

21 cards
MONEY CARDS·58 CARDS·$482.34
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Creature

28 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

2 cards

Sorcery

8 cards

Instant

5 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Aggravated Assault + Old Gnawbone: early arguably two-card combo, with no mana to spend
  • Savage Ventmaw + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • Aggravated Assault + Selvala, Heart of the Wilds: early arguably two-card combo, for four mana or less
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00817293114105186+
COLOR
R: 31.5 pipsG: 62.5 pipsC: 169 pips
TYPES
Creature40
Dragon7
God7
Elf6
Dinosaur5
Druid5
Beast3
Warrior3
Elder2
Horror2
Ally1
Ape1
Bear1
Bird1
Boar1
Centaur1
Dryad1
Eldrazi1
Forest1
Goat1
Human1
Minotaur1
Ooze1
Phyrexian1
Plant1
Scout1
Snake1
Zombie1
Party3
Land36
Nonbasic20
Basic16
Forest13
Mountain12
Dryad1
Enchantment15
God5
Druid1
Snake1
Sorcery8
Instant5
Artifact3
Equipment1
Legends20
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat phasesInfinite Treasure tokensInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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