COMMANDER · DECK
The Land Monster 1
2016-03-31
ONLY 99 CARDSNO COMMANDERBANNED: 1 CARD
DECK $
$2,301.65
MYTHIC
7
RARE
40
UNCOMMON
29
COMMON
24
MAIN99 CARDS
Creature
10 cardsEnchantment
12 cardsArtifact
10 cardsSorcery
15 cardsInstant
4 cardsLand
44 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·54 CARDS·$1,830.26
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Creature
5 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
7 cardsInstant
2 cardsLand
21 cardsCURVE
COLOR
TYPES
Land49
Nonbasic43
Basic6
Forest6
Swamp5
Dryad1
Sorcery15
Arcane1
Enchantment12
Artifact11
Gnome1
Creature10
Human2
Imp2
Rogue2
Dog1
Dryad1
Elf1
Faerie1
Forest1
Gnome1
Monk1
Phyrexian1
Shaman1
Snake1
Zombie1
Outlaws2
Party2
Instant4
Legends3
Historic14
LAND PROBABILITY
48 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 46.4%
TURN 519.4%
TURN 635.9%
TURN 752.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite self-millNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock